Acapulco is interested in the societal phenomenons that dictate human and cultural relations throughout different processes (economic, entrepreneurial and political). The collective finds pleasure in manipulating and denaturalising mass culture icones by presenting them in unexpected places.
Acapulco’s works come from an interest in outside interventions and in situ projects. They intervene in the landscape by using codes coming from architecture, urbanism, construction sites and the promotional imagerie, in order to create monumental sculptures and installations.
Ambiguity and pranks also occupy an important place in Acapulco’s work. Their installations become a game in which the artists play a role. By playing with context and opportunity, this game creates an unreal situation.